|
|
|
|
Schedule | Playoffs | Standings | Statistics | Records | Champions |
|
|
WSBL League Rules 2008 Eligibility ·
The purpose of
the League is to foster good sportsmanship and fellowship in the spirit and
form of competitive basketball. ·
The League is
open to members and non-members of the West Suburban YMCA over the age of 18. Equipment
·
10 League shirts
will be given out to each team captain.
·
A current season
League shirts must be worn in each game. A wrong or old shirt will result in
a technical foul. ·
Players with
duplicate numbers cannot play. ·
A technical foul
and possession of the ball will be assessed to each player not wearing a
current season team shirt, or duplicate numbers that game. ·
An official
League ball (TF-1000) will be used for all League play games. ·
Team and Player
Stats will be kept and posted on our website and YMCA bulletin boards. Registration
·
Each player must
complete a YMCA WSBL registration form that must be submitted to the YMCA at
the start of the season. No player
will be allowed to play without completing a registration form. ·
Team
registration fees are payable to the "West Suburban YMCA"- NOT
"WSBL". ·
Teams currently
in the league have priority to reserve their place in the league on the given
league night in the subsequent season. Teams failing to place a deposit prior
to the deadline will be considered as a new team. ·
The highest
ranked returning team has placement/reservation preference over the lowest
ranked returning team. ·
The WSBL
reserves the right to place teams in respective leagues, regardless of
reservation. Players
/ Rosters
·
Each team should
designate one representative (captain) to fulfill the leadership and
communicative role with both their team and the YMCA Sports Staff. A second
contact must be designated in case of the absence of the “captain.” ·
Each team may
carry a roster of up to 10 players. ·
All players must
be 18 years of age or older. ·
Each player must
complete a YMCA WSBL registration form that must be submitted to the YMCA at
the start of the season. No player
will be allowed to play without completing a registration form. ·
No player may
register for more than one team in the same league. ·
At the end of
the 4th game of the season all rosters will be frozen. ·
No non-roster players will be allowed to participate in regular season
or playoff games, except by special approval of the WSBL commissioner. ·
If non-roster players do participate in a game the game will be
forfeited. The WSBL commissioner may allow changes to a team
roster if that team would otherwise not be able to field enough players each
week due to injury, illness, players moving, or other special circumstances.
The WSBL commissioner may also choose to deny a team's request if the
addition of a replacement player would significantly improve a team's level
of play Play
Official NCAA rules will be used with the following
additions, exceptions, and clarifications. Officials will meet with the captain of each team
before game times to go over any changes or issues. ·
Play
will begin at promptly at scheduled time.
·
The
ready team will be awarded one point for each minute that elapses after game
time while the opposing team does not have 4 players ready to begin the game.
·
The
game is a forfeit once the first half is expired.
·
Two
officials will referee each game.
·
Score
will be kept on the electronic game scoreboard.
·
Statistics
will be logged in the official scoring book.
·
Each
game will consist of two 20-minute halves.
·
Clock
will run, with stop time during the last 2 minutes of each half. Time does
not stop after a basket, on a blown whistle only.
Overtime
§
In the event of
a tie, a 3 minute overtime period will be used. §
A jump ball will
be used to begin the overtime. §
Each team is
allowed one time-out per overtime. §
Stop time is
used only in the last one minute of play. §
Time
does not stop after a basket, on whistles only.
Time Outs
o
Each team will
be allotted 3 timeouts for use at any point during the game. o
In the event of
an overtime period, each team will be given one timeout. o
Timeouts not
utilized during regulation play may not be used during the overtime period. o
Teams may call
additional timeouts, and be awarded a time out. Teams will be penalized 1
technical foul and lose possession of the ball for each time out called in
excess of allotment. Fouls o
The
1-and-1-bonus situation will be in effect on the 7th team foul per half. o
The two-point
bonus situation will be in effect on the 10th team foul per half. o
All fouls
(including double and technical fouls) will be counted into the player and
team foul statistics. o
The number of
team fouls accumulated at the end of regulation will be carried over in the
event of overtime. o
Any player
fouling out of a game may not return to the game under any conditions. o
During a foul
shot, players can move on the release of the ball from the shooter. o
Each player is
allowed four personal fouls, with the fifth personal foul resulting in
elimination from the game. In the case
of multiple players being eliminated due to fouls, a team must have a minimum
of 2 players on the court in order to continue a game; otherwise the game
will be called. Three-point shots o
The three-point
shot will be in effect. o
A player's feet
must be behind the line as the shot is attempted to be considered a 3-point
shot. o
If a player is
fouled in the act of shooting and misses the shot, three foul shots will be
awarded. If the player makes the shot he/she will be awarded one free throw
(potential for a 4-point play). Substitutions
o
A
team may substitute only on deadball situations (after a free throw is made,
a whistle is blown, or a time-out).
o
When
substituting, the substituting player must inform the score keeper that they
will be entering the game and then wait for the horn and official to motion
them onto the court.
o
Repeated
failure to wait for this signal (illegal substitution) will result in a team
technical foul.
Forfeits
Please contact the WSBL Staff prior to 5:00 pm on
game day if you know you will forfeit a game, 617-244-6050 Ext. 3131. A $25 forfeit fee will be assessed for ALL
FORFEITS (fee
must be paid prior to next game). o
A team may
compete with a minimum of 4 players to start the game. In order to
start the second half and avoid forfeiting a team must have 5
players on the court, or be within 10
points. o
A referee may
call a game before time is up to insure safety and to avoid altercations
between teams. o
Forfeits will
affect a teams seeding for the playoffs. See Playoffs. Mercy Rule o
In the result of
a blowout (20+ point lead in the 1st or 2nd half), game clock will
continue to run until score is below 20-point margin, including timeouts.
This includes the last 2-minute period.
o
A referee may
call game at anytime during a blowout to insure start time for next game will
be met. Conduct
o
A referee may
call a game before time is up to insure safety and to avoid altercations
between teams. o
Hanging on rims
or nets - This situation will result in a technical foul, and may result in
immediate ejection from the game, pending discretion of the official. o
The
referee’s call is FINAL. o
ONLY the captain
of the team should voice any complaints.
o
There is an
automatic one-game suspension for anyone who is thrown out of a game. This includes the accumulation of two
technical fouls in one game. o
Any player who
accrues five technical fouls during the course of the season will be
disqualified for all remaining games. Playoffs
o
Each captain
will be notified of the playoff format before the regular season begins. o
Teams with 4 or
more forfeits are not eligible. o
In order to be
eligible for the playoffs, a player must play in 4 regular season games. o
Seeding for the
Playoffs will be determined first by record. o
If teams have
identical records at the end of the season, the following tiebreaker rules
apply (in order): ·
Head to Head ·
Team with the
fewest number of forfeits ·
Season Point Differential
Revised 12/07
|
|
|
|
|
|
|
|